How to Spot the Best Payouts for Craps. When a player is eager to play craps, they certainly wish to spot the best craps payouts and the most favourable odds. Typically, online casinos offer better odds, which means their craps pay outs are higher and players can win more cash than in offline gambling establishments. Even the best craps systems have always faced uphill battles against the house edge. Now there is a new way of playing craps that overcomes the house edge and turns what used to be an unpredictable craps shoot into a predictable, reliable source of income. The most basic of all craps bet is on the Pass Line, which is also known as 'right way' betting because you'll be backing the shooter – along with most players at the table – to win. For beginners, the Pass Line bet can be thought of like an ante of sorts, or the minimum wager you need to get into the game.
Although I have tested a lot of systems, I don't need to test all of them to know they are all worthless. No system can ever pass the test of time. It is not unusual to win for a while with a system, but if you keep playing the odds will eventually catch up to you and you will fall behind.
For more information about the futility of betting systems, please see The Truth about Betting Systems.
A casino I played at had the 3,4,5 odds system where you were allowed 3x on the 4 and 10, 4x on the 5 and 9 and 5 x on the 6 and 8. I feel that with this 'system' of placing odds, you reduce the fluctuations (with respect to standard 5x odds on all numbers) in your bankroll, and change the distribution of net gain/loss per session, i.e. you would produce a sharper peak located slightly more to the loss side than with 5x odds. Is this so, and could you put some numbers to it?
That is known as 3-4-5X odds, and is now pretty common. The following table shows all the possible outcomes, for the pass and odds combined, with full odds.
Return Table with 3-4-5X Odds
Event | Pays | Probability | Return |
---|---|---|---|
Pass line win | 1 | 0.222222 | 0.222222 |
Pass line loss | -1 | 0.111111 | -0.111111 |
Point of 4 or 10 & win | 7 | 0.055556 | 0.388889 |
Point of 4 or 10 & lose | -4 | 0.111111 | -0.444444 |
Point of 5 or 9 & win | 7 | 0.088889 | 0.622222 |
Point of 5 or 9 & lose | -5 | 0.133333 | -0.666667 |
Point of 6 or 8 & win | 7 | 0.126263 | 0.883838 |
Point of 6 or 8 & lose | -6 | 0.151515 | -0.909091 |
Total | 1.000000 | -0.014141 |
The standard deviation per pass line bet is 4.915632.
Unlike most gambling writers, I don't put much emphasis on betting strategies. Assuming the same game and bet, there is no one right or wrong strategy. They all behave differently in the short run, but in the long run you will give the house the same percentage of total money bet.
This is similar to a question I got last week. Yes, it is true that there are ten ways to roll a 6 or 8, and six ways to roll a 7. However, one must not look at the probabilities alone, but weight them against the payoffs. The place bet on the 6 and 8 pays 7 to 6 odds when fair odds would pay 6 to 5. By making six unit place bets on the 6 and 8, and taking the other down if one wins, the probability of winning 7 units is 62.5% and the probability of losing 12 units is 37.5%. If the player must cover both the 6 and 8, then the place bet is the way to go. This rate of return isn't bad but could be better. For the player who puts a priority on minimizing the overall house edge, the best strategy is to make combinations of pass, don't pass, come, and don't come bets, and always take the maximum allowable odds.
The better system is to bet on the don't pass only and take full odds. Yes, betting on both does increase you chances of winning on any one bet. However you are suffering a higher combined house edge by betting on both the pass and don't pass and it will cost you in the long run.
Yes, it was luck. It helped that you stuck to the low house edge bets. However, next time, make the line bets with odds only, and don't bet the field, especially if it pays 2 to 1 only on both the 2 and 12.
No combination of bets can give the player an advantage. In your example you would lose one unit for every 12 on the come out roll. You don't make up for it laying the odds. While you usually win laying the odds, you have to risk more. In the end, laying the odds has zero house edge.
As long as you are backing up your pass and come bets with full odds, it doesn't make any difference how many come bets you make. However, it does reduce the overall house edge to keep the odds on your come bets working on the come out roll.
You should never remove a don't pass bet after a point is made! Once a point is made of 6 or 8 the don't pass has equity of 9.09% of the bet amount, which you would be throwing away by taking the bet down. The equity of a don't pass bet on a point of 5 or 9 is 20%, and on a 4 or 10 is 33.33%.
Thanks for the compliment on my site. The best thing I can say about this system is that it composed of low house edge bets. Yes, a 12 will lose the pass bet and push the don't pass on the come out roll, this is where the house edge is. By making the pass bet you are increasing the overall house edge. If you're afraid losing you shouldn't be playing at all. Never hedge your bets. So my advice is to stick to just the don't pass and laying odds. Yes, you'll lose some on the come out roll. However if you don't lose on the come out roll the don't pass bet will usually win.
I am a novice, just starting to play. My question concerns the 'Five Count Doey/Don't' System. The way I understand the system:- Wait until the shooter establishes a point.
- Play both come/don't come (same amount). Until you have a maximum of four numbers
- After the shooter has rolled five times without rolling a 7, take odds on all your numbers on the front side.
Bodog craps. The rationale: Limit your exposure until you find a 'qualified' (five rolls without a 7) shooter. Only betting the odds so there is no 'house edge'! Can you compare this system with just playing pass/come and taking the odds?
As I stated in the other craps strategy question you are only mixing another house edge bet into the game by betting on both the pass and don't pass, or come and don't come. It is also not going to help to wait until a shooter hits five points. The probability of making a point is the same for me and you as it is for somebody who just threw 100 points in a row. In other words, the past does not matter. As I stated to the person who asked the other question (whom I think may also be you) don't make opposite bets, just stick to either the do or don't side and always back up your bets with the odds.
Unless bankroll preservation is very important to you then Kelly betting won't help. I would just flat bet. Nice strategy to milk the comp system.
The American Mensa Guide to Casino Gambling has the following 'anything but seven' combination of craps bets that shows a net win on any number except 7. Here's how much MENSA advises to bet in the 'Anything but 7' system:- 5- place $5
- 6- place $6
- 8- place $6
- field- $5
- total= $22
They claim the house edge is 1.136%. How is that possible if every individual bet made has a higher house edge?
Good question. To confirm their math I made the following table, based on a field bet paying 3 to 1 on a 12. The lower right cell does shows an expected loss of 25 cents over $22 bet. So the house edge is indeed .25/22 = 1.136%.
Mensa Anything but Seven Combo
Number | Probability | Field | Place 5 | Place 6 | Place 8 | Win | Return |
---|---|---|---|---|---|---|---|
2 | 0.027778 | 10 | 0.000000 | 0.000000 | 0.000000 | 10 | 0.277778 |
3 | 0.055556 | 5 | 0.000000 | 0.000000 | 0.000000 | 5 | 0.277778 |
4 | 0.083333 | 5 | 0.000000 | 0.000000 | 0.000000 | 5 | 0.416667 |
5 | 0.111111 | -5 | 7 | 0.000000 | 0.000000 | 2 | 0.222222 |
6 | 0.138889 | -5 | 0.000000 | 7 | 0.000000 | 2 | 0.277778 |
7 | 0.166667 | -5 | -5 | -6 | -6 | -22 | -3.666667 |
8 | 0.138889 | -5 | 0.000000 | 0.000000 | 7 | 2 | 0.277778 |
9 | 0.111111 | 5 | 0 | 0.000000 | 0 | 5 | 0.555556 |
10 | 0.083333 | 5 | 0.000000 | 0.000000 | 0.000000 | 5 | 0.416667 |
11 | 0.055556 | 5 | 0 | 0.000000 | 0.000000 | 5 | 0.277778 |
12 | 0.027778 | 15 | 0.000000 | 0.000000 | 0.000000 | 15 | 0.416667 |
Total | 1 | -0.25 |
The reason the overall house edge appears to be less than the house edge of each individual bet is because the house edge on place bets is generally measured as expected player loss per bet resolved.
However, in this case the player is only keeping the place bets up for one roll. This significantly reduces the house edge on the place bets from 4.00% to 1.11% on the 5 and 9, and from 1.52% to 0.46% on the 6 and 8.
For you purists who think I am inconsistent in measuring the house edge on place bets as per bet resolved (or ignoring ties) then I invite you to visit my craps appendix 2 where all craps bets are measured per roll (including ties).
Craig from Los Angeles
No. I had to Google this to find out what this is. This appears to me to be an amusing urban legend about some young scientists who developed a winning craps system. The story is told at Quatloos. I would file this under other fictional stories that have become mistaken for fact, like Joshua's missing day. As I have said hundreds of times, not only can betting systems not beat games like craps, they can't even dent the house edge.
Craps Best Way To Win Free
If the player bets $5 on the field and 5, and $6 on the 6 and 8, then he will have a net win of $2 on the 5, 6, and 8, $10 on the 2, $15 on the 12, and $5 on the other field numbers, assuming that the 12 pays 3 to 1 on the field. The player will lose $22 on a 7. On a per roll basis, the player can expect to lose 25 cents compared to $22 in bets, for a house edge of 1.136%.
This begs the question, why is this lower than the individual house edge of each bet made? It's not. The reason it seems that way is the result of comparing apples to oranges. The house edge of place bets is usually expressed as the expected loss per bet resolved. Looking at the individual bets on a per-roll basis, the house edge on the 5 is 1.11%, and on the 6 and 8 is 0.46%, according to my craps appendix 2. Comparing apples to apples, the house edge is a weighted average of the house edge on the field, 5, 6, and 8, on a per-roll basis, or (5/22)×2.778% + (5/22)×1.111% + (6/22)×0.463% + (6/22)×0.463% = 1.136%.
For the benefit of other readers, the 5-Count is a method of slow-playing craps, as discussed in 'Golden Touch Dice Control Revolution' by Frank Scoblete and Dominator. As the book states, it is a way of betting nothing on some rolls, reducing your expected loss on random shooters, while still getting the full comp value of table time.
The way the 5-Count works is you start counting rolls as soon as a new shooter throws any point number. When you get to five rolls after you start counting, the shooter is deemed worthy, and you start betting. However, you if the 5th roll is not a point number, it doesn't count.
The book says you will only be betting 43% of the time, which I agree with. It is common for craps players to not bet, bet small, or bet the don't pass on new shooters, as a way to qualify him. Once a shooter has made a point, or thrown lots of point numbers, the other players will gain confidence in him, and start betting with him. So, this kind of strategy seems natural. When casinos rate your average bet, they don't lower the average for betting nothing some of the time. However, sometimes they will dock your time, especially if you are betting big.
An alternative strategy is to wait until the shooter makes a point. Under this strategy you will only be betting 40.6% of the time, less than the 43.5% with the 5-Count.
Yes! I've said many times that betting systems not only can't beat a house edge game, they can't even dent it. That includes denting it in the house's favor. In other words, even if he tried to lose, he still only gives up 0.18% over the long-run, under your assumptions. Over a shorter time, he probably could do this, but not over 'years.' Some might argue that to deliberately lose, the player should do an anti-Martingale, where the player kept pressing his bets until he lost. However, a problem there is that a winning player will eventually reach the table maximum, which is rather low in craps. It just goes to show how futile betting systems are.
Did you know that Craps has been around since the 12th century? Back then, it was a game you played on the streets. Because it involves only a pair of dice or pig knuckles, it's easy to play anywhere.
Then, people called it Hazard. It later became Craps, from the French word 'crapaud' for 'toad.' This refers to how people sat when they played the game on the streets.
The modern Craps we know of today though was a version developed by John H. Winn in the 1900s. History of blackjack knives. In this article, we'll teach you how to play Craps that evolved from Winn's version.
If you want to know how to play Craps for dummies, keep reading. We'll dissect this game to show you how Craps for beginners works.
Your Invitation to the Best Online Pokies in Australia
Like a punt on the slot machines?
Our top rated slots for October 2019 are the smash-hit online pokie sites: Ruby Fortune and Jackpot City Casino.
These sites include some impressive matched bonuses – up to $750 and $1600 respectively! With the potential for some seriously big wins, here's your chance to get a piece of the action:
Craps: The Basics
Some people think the rules of Craps are complex, but it's only about the results of a pair of dice the players roll. If you think about it that way, the game becomes less complicated. It's simple enough for people to keep playing, and the fact that it's one of the highest paying games in casinos helps too.
Before we go into the basics of how to play Craps though, let's talk about the table first. Make sure to remember the terms we introduce for later.
The table has several sections, including the pass line, don't pass bar, come, and don't come. There are also sections numbered 4 to 10 for the place bets and the field for field bets. You may also notice the numbers 6 and 8 on a different section.
Then, let's talk about the people on the table. There's the boxman, who's responsible for overseeing the game and handling the money. In many casinos, there's one boxman for one pair of tables.
There's also a stickman, who uses a stick to move around the dice on the table. The dealers beside the stickman announce the results of the throw and manage the bets, collect chips, or pay out players based on the results.
The game can look complicated and intimidating because of this set-up. But we'll explain in detail what all these terms mean.
How to Play Craps and Place Bets
The thing that complicates Craps is the numerous ways to place bets and the different payouts. All of them, though, rely on the results of the throw to determine whether you've won or not.
If you know all the ways to place bets, then you're an expert on Craps. However, even if you only know one or two, you can still play, which is why it's one of the most popular games in Australian casinos.
1. Pass Line and Don't Pass Bets
The most common bet is the pass line, in which you place the bets before the initial come-out roll, which we'll explain later. Kk poker club poker. The general rule is that if you see the sign 'OFF' on the table, that means you can place your bet.
The pass line bets are pretty straightforward; the payout is 1:1, and winning requires you to roll either a 7 or 11. You lose, however, if the sum of the pair of dice is equal to 2, 3, or 12.
If the results are anything else, that's a point and your bets stay on the Pass Line.
When there's a point, you win if the throw results in that number again. If it rolls a 7, though, the wager loses.
Note that if the roll establishes a point, your pass line or don't pass bets stay on the table.
You can come out with winnings, no matter how small they may be, by only knowing this one rule. Nonetheless, you have to know other ways to place bets. You'll have to know them all if you plan on going pro.
The don't pass bets are the exact opposite; you're betting on a 2 or 3 to pop up. You then lose if the results are 7 or 11. A 12 is a push, which means you neither win nor lose.
In the event of a point, you lose if the shooter manages to roll the point again and you win if it's a 7.
These bets are the most recommended bets for your strategy that'll let you walk away with profits.
2. Come and Don't Come Bets
After the come-out roll and after the table establishes a point, that's the time you can place come and don't come bets. This means people can join the game even after the round has started, but they place these bets instead of the pass and don't pass bets.
These are similar to pass and don't pass bets in that winning or losing depends on whether the roll is a 7, 11, 2, 3, or 12. The table may also establish a point if the result is otherwise.
Note that the point after the come-out roll doesn't affect your bets because they only apply to those who have pass line and don't pass bets. If the shooter rolls the point again, you don't win; rather, those who placed the pass bets win.
Likewise, if there's a point and the first roll after you join is a 7, you win and the pass or don't pass wagers lose.
If the first roll after you join the game is anything but a 7, 11, 2, 3, or 12, that's your point. It only applies to come bets, so you win if it's rolled again and lose if a 7 comes out.
In the same vein, don't come bets are like don't pass bets. You win if the result of the first throw is 2 or 3, but you lose if the result is a 7 or 11. If there's a point, you win if the shooter rolls a 7 and lose if he/she rolls the point again.
3. Odds Bets
Odds bets are for the advanced players; you place them after the shooter establishes a point.
They complement your bets on the pass line, don't pass, come, and don't come, which means there are four types of odds bets. It's called 'taking the odds' if you place a bet on the point and 'laying the odds' if you place a bet against it.
The way to win on an odd bet is to win your original bet, whether it's a pass line, don't pass, come, or don't come.
The payouts vary depending on the point established. For pass line odds bets, the payout is 2:1 if the point is a 4 or 10. If it's a 5 or 9, the payout is 3:2, and if the point is a 6 or 8, you get 6:5.
For don't pass odds bets, the payouts are in reverse; they're paid out 1:2 for 4 or 10, 2:3 for 5 or 9, and 5:6 for 6 or 8.
The come and don't come odds bets operate in the same principles as the pass and don't pass odds bets.
This is similar to a question I got last week. Yes, it is true that there are ten ways to roll a 6 or 8, and six ways to roll a 7. However, one must not look at the probabilities alone, but weight them against the payoffs. The place bet on the 6 and 8 pays 7 to 6 odds when fair odds would pay 6 to 5. By making six unit place bets on the 6 and 8, and taking the other down if one wins, the probability of winning 7 units is 62.5% and the probability of losing 12 units is 37.5%. If the player must cover both the 6 and 8, then the place bet is the way to go. This rate of return isn't bad but could be better. For the player who puts a priority on minimizing the overall house edge, the best strategy is to make combinations of pass, don't pass, come, and don't come bets, and always take the maximum allowable odds.
The better system is to bet on the don't pass only and take full odds. Yes, betting on both does increase you chances of winning on any one bet. However you are suffering a higher combined house edge by betting on both the pass and don't pass and it will cost you in the long run.
Yes, it was luck. It helped that you stuck to the low house edge bets. However, next time, make the line bets with odds only, and don't bet the field, especially if it pays 2 to 1 only on both the 2 and 12.
No combination of bets can give the player an advantage. In your example you would lose one unit for every 12 on the come out roll. You don't make up for it laying the odds. While you usually win laying the odds, you have to risk more. In the end, laying the odds has zero house edge.
As long as you are backing up your pass and come bets with full odds, it doesn't make any difference how many come bets you make. However, it does reduce the overall house edge to keep the odds on your come bets working on the come out roll.
You should never remove a don't pass bet after a point is made! Once a point is made of 6 or 8 the don't pass has equity of 9.09% of the bet amount, which you would be throwing away by taking the bet down. The equity of a don't pass bet on a point of 5 or 9 is 20%, and on a 4 or 10 is 33.33%.
Thanks for the compliment on my site. The best thing I can say about this system is that it composed of low house edge bets. Yes, a 12 will lose the pass bet and push the don't pass on the come out roll, this is where the house edge is. By making the pass bet you are increasing the overall house edge. If you're afraid losing you shouldn't be playing at all. Never hedge your bets. So my advice is to stick to just the don't pass and laying odds. Yes, you'll lose some on the come out roll. However if you don't lose on the come out roll the don't pass bet will usually win.
I am a novice, just starting to play. My question concerns the 'Five Count Doey/Don't' System. The way I understand the system:- Wait until the shooter establishes a point.
- Play both come/don't come (same amount). Until you have a maximum of four numbers
- After the shooter has rolled five times without rolling a 7, take odds on all your numbers on the front side.
Bodog craps. The rationale: Limit your exposure until you find a 'qualified' (five rolls without a 7) shooter. Only betting the odds so there is no 'house edge'! Can you compare this system with just playing pass/come and taking the odds?
As I stated in the other craps strategy question you are only mixing another house edge bet into the game by betting on both the pass and don't pass, or come and don't come. It is also not going to help to wait until a shooter hits five points. The probability of making a point is the same for me and you as it is for somebody who just threw 100 points in a row. In other words, the past does not matter. As I stated to the person who asked the other question (whom I think may also be you) don't make opposite bets, just stick to either the do or don't side and always back up your bets with the odds.
Unless bankroll preservation is very important to you then Kelly betting won't help. I would just flat bet. Nice strategy to milk the comp system.
The American Mensa Guide to Casino Gambling has the following 'anything but seven' combination of craps bets that shows a net win on any number except 7. Here's how much MENSA advises to bet in the 'Anything but 7' system:- 5- place $5
- 6- place $6
- 8- place $6
- field- $5
- total= $22
They claim the house edge is 1.136%. How is that possible if every individual bet made has a higher house edge?
Good question. To confirm their math I made the following table, based on a field bet paying 3 to 1 on a 12. The lower right cell does shows an expected loss of 25 cents over $22 bet. So the house edge is indeed .25/22 = 1.136%.
Mensa Anything but Seven Combo
Number | Probability | Field | Place 5 | Place 6 | Place 8 | Win | Return |
---|---|---|---|---|---|---|---|
2 | 0.027778 | 10 | 0.000000 | 0.000000 | 0.000000 | 10 | 0.277778 |
3 | 0.055556 | 5 | 0.000000 | 0.000000 | 0.000000 | 5 | 0.277778 |
4 | 0.083333 | 5 | 0.000000 | 0.000000 | 0.000000 | 5 | 0.416667 |
5 | 0.111111 | -5 | 7 | 0.000000 | 0.000000 | 2 | 0.222222 |
6 | 0.138889 | -5 | 0.000000 | 7 | 0.000000 | 2 | 0.277778 |
7 | 0.166667 | -5 | -5 | -6 | -6 | -22 | -3.666667 |
8 | 0.138889 | -5 | 0.000000 | 0.000000 | 7 | 2 | 0.277778 |
9 | 0.111111 | 5 | 0 | 0.000000 | 0 | 5 | 0.555556 |
10 | 0.083333 | 5 | 0.000000 | 0.000000 | 0.000000 | 5 | 0.416667 |
11 | 0.055556 | 5 | 0 | 0.000000 | 0.000000 | 5 | 0.277778 |
12 | 0.027778 | 15 | 0.000000 | 0.000000 | 0.000000 | 15 | 0.416667 |
Total | 1 | -0.25 |
The reason the overall house edge appears to be less than the house edge of each individual bet is because the house edge on place bets is generally measured as expected player loss per bet resolved.
However, in this case the player is only keeping the place bets up for one roll. This significantly reduces the house edge on the place bets from 4.00% to 1.11% on the 5 and 9, and from 1.52% to 0.46% on the 6 and 8.
For you purists who think I am inconsistent in measuring the house edge on place bets as per bet resolved (or ignoring ties) then I invite you to visit my craps appendix 2 where all craps bets are measured per roll (including ties).
Craig from Los Angeles
No. I had to Google this to find out what this is. This appears to me to be an amusing urban legend about some young scientists who developed a winning craps system. The story is told at Quatloos. I would file this under other fictional stories that have become mistaken for fact, like Joshua's missing day. As I have said hundreds of times, not only can betting systems not beat games like craps, they can't even dent the house edge.
Craps Best Way To Win Free
If the player bets $5 on the field and 5, and $6 on the 6 and 8, then he will have a net win of $2 on the 5, 6, and 8, $10 on the 2, $15 on the 12, and $5 on the other field numbers, assuming that the 12 pays 3 to 1 on the field. The player will lose $22 on a 7. On a per roll basis, the player can expect to lose 25 cents compared to $22 in bets, for a house edge of 1.136%.
This begs the question, why is this lower than the individual house edge of each bet made? It's not. The reason it seems that way is the result of comparing apples to oranges. The house edge of place bets is usually expressed as the expected loss per bet resolved. Looking at the individual bets on a per-roll basis, the house edge on the 5 is 1.11%, and on the 6 and 8 is 0.46%, according to my craps appendix 2. Comparing apples to apples, the house edge is a weighted average of the house edge on the field, 5, 6, and 8, on a per-roll basis, or (5/22)×2.778% + (5/22)×1.111% + (6/22)×0.463% + (6/22)×0.463% = 1.136%.
For the benefit of other readers, the 5-Count is a method of slow-playing craps, as discussed in 'Golden Touch Dice Control Revolution' by Frank Scoblete and Dominator. As the book states, it is a way of betting nothing on some rolls, reducing your expected loss on random shooters, while still getting the full comp value of table time.
The way the 5-Count works is you start counting rolls as soon as a new shooter throws any point number. When you get to five rolls after you start counting, the shooter is deemed worthy, and you start betting. However, you if the 5th roll is not a point number, it doesn't count.
The book says you will only be betting 43% of the time, which I agree with. It is common for craps players to not bet, bet small, or bet the don't pass on new shooters, as a way to qualify him. Once a shooter has made a point, or thrown lots of point numbers, the other players will gain confidence in him, and start betting with him. So, this kind of strategy seems natural. When casinos rate your average bet, they don't lower the average for betting nothing some of the time. However, sometimes they will dock your time, especially if you are betting big.
An alternative strategy is to wait until the shooter makes a point. Under this strategy you will only be betting 40.6% of the time, less than the 43.5% with the 5-Count.
Yes! I've said many times that betting systems not only can't beat a house edge game, they can't even dent it. That includes denting it in the house's favor. In other words, even if he tried to lose, he still only gives up 0.18% over the long-run, under your assumptions. Over a shorter time, he probably could do this, but not over 'years.' Some might argue that to deliberately lose, the player should do an anti-Martingale, where the player kept pressing his bets until he lost. However, a problem there is that a winning player will eventually reach the table maximum, which is rather low in craps. It just goes to show how futile betting systems are.
Did you know that Craps has been around since the 12th century? Back then, it was a game you played on the streets. Because it involves only a pair of dice or pig knuckles, it's easy to play anywhere.
Then, people called it Hazard. It later became Craps, from the French word 'crapaud' for 'toad.' This refers to how people sat when they played the game on the streets.
The modern Craps we know of today though was a version developed by John H. Winn in the 1900s. History of blackjack knives. In this article, we'll teach you how to play Craps that evolved from Winn's version.
If you want to know how to play Craps for dummies, keep reading. We'll dissect this game to show you how Craps for beginners works.
Your Invitation to the Best Online Pokies in Australia
Like a punt on the slot machines?
Our top rated slots for October 2019 are the smash-hit online pokie sites: Ruby Fortune and Jackpot City Casino.
These sites include some impressive matched bonuses – up to $750 and $1600 respectively! With the potential for some seriously big wins, here's your chance to get a piece of the action:
Craps: The Basics
Some people think the rules of Craps are complex, but it's only about the results of a pair of dice the players roll. If you think about it that way, the game becomes less complicated. It's simple enough for people to keep playing, and the fact that it's one of the highest paying games in casinos helps too.
Before we go into the basics of how to play Craps though, let's talk about the table first. Make sure to remember the terms we introduce for later.
The table has several sections, including the pass line, don't pass bar, come, and don't come. There are also sections numbered 4 to 10 for the place bets and the field for field bets. You may also notice the numbers 6 and 8 on a different section.
Then, let's talk about the people on the table. There's the boxman, who's responsible for overseeing the game and handling the money. In many casinos, there's one boxman for one pair of tables.
There's also a stickman, who uses a stick to move around the dice on the table. The dealers beside the stickman announce the results of the throw and manage the bets, collect chips, or pay out players based on the results.
The game can look complicated and intimidating because of this set-up. But we'll explain in detail what all these terms mean.
How to Play Craps and Place Bets
The thing that complicates Craps is the numerous ways to place bets and the different payouts. All of them, though, rely on the results of the throw to determine whether you've won or not.
If you know all the ways to place bets, then you're an expert on Craps. However, even if you only know one or two, you can still play, which is why it's one of the most popular games in Australian casinos.
1. Pass Line and Don't Pass Bets
The most common bet is the pass line, in which you place the bets before the initial come-out roll, which we'll explain later. Kk poker club poker. The general rule is that if you see the sign 'OFF' on the table, that means you can place your bet.
The pass line bets are pretty straightforward; the payout is 1:1, and winning requires you to roll either a 7 or 11. You lose, however, if the sum of the pair of dice is equal to 2, 3, or 12.
If the results are anything else, that's a point and your bets stay on the Pass Line.
When there's a point, you win if the throw results in that number again. If it rolls a 7, though, the wager loses.
Note that if the roll establishes a point, your pass line or don't pass bets stay on the table.
You can come out with winnings, no matter how small they may be, by only knowing this one rule. Nonetheless, you have to know other ways to place bets. You'll have to know them all if you plan on going pro.
The don't pass bets are the exact opposite; you're betting on a 2 or 3 to pop up. You then lose if the results are 7 or 11. A 12 is a push, which means you neither win nor lose.
In the event of a point, you lose if the shooter manages to roll the point again and you win if it's a 7.
These bets are the most recommended bets for your strategy that'll let you walk away with profits.
2. Come and Don't Come Bets
After the come-out roll and after the table establishes a point, that's the time you can place come and don't come bets. This means people can join the game even after the round has started, but they place these bets instead of the pass and don't pass bets.
These are similar to pass and don't pass bets in that winning or losing depends on whether the roll is a 7, 11, 2, 3, or 12. The table may also establish a point if the result is otherwise.
Note that the point after the come-out roll doesn't affect your bets because they only apply to those who have pass line and don't pass bets. If the shooter rolls the point again, you don't win; rather, those who placed the pass bets win.
Likewise, if there's a point and the first roll after you join is a 7, you win and the pass or don't pass wagers lose.
If the first roll after you join the game is anything but a 7, 11, 2, 3, or 12, that's your point. It only applies to come bets, so you win if it's rolled again and lose if a 7 comes out.
In the same vein, don't come bets are like don't pass bets. You win if the result of the first throw is 2 or 3, but you lose if the result is a 7 or 11. If there's a point, you win if the shooter rolls a 7 and lose if he/she rolls the point again.
3. Odds Bets
Odds bets are for the advanced players; you place them after the shooter establishes a point.
They complement your bets on the pass line, don't pass, come, and don't come, which means there are four types of odds bets. It's called 'taking the odds' if you place a bet on the point and 'laying the odds' if you place a bet against it.
The way to win on an odd bet is to win your original bet, whether it's a pass line, don't pass, come, or don't come.
The payouts vary depending on the point established. For pass line odds bets, the payout is 2:1 if the point is a 4 or 10. If it's a 5 or 9, the payout is 3:2, and if the point is a 6 or 8, you get 6:5.
For don't pass odds bets, the payouts are in reverse; they're paid out 1:2 for 4 or 10, 2:3 for 5 or 9, and 5:6 for 6 or 8.
The come and don't come odds bets operate in the same principles as the pass and don't pass odds bets.
The advantage of odds bets is that there's no house edge, so you get paid at true odds. This also means there's a limit to the amount you can stake on your wager. In some casinos, you can only stake up to three times, but others may allow more.
4. Place to Win or Lose Bets
Place bets allow you to bet on a number between 4 and 10, which we call the place numbers. In essence, it's like betting on a point, but you establish your own point. You're betting that the shooter will roll the number you chose first before a 7.
The payouts also vary depending on the number you bet on. If you win with a 6 or 8, it has a payout of 7:6; these bets pay 7:5 on the number 5 or 9 and 9:5 on the number 4 or 10.
Another type of place bets, called place to lose bets, is the exact opposite. Like the don't pass or don't come bets, you win if the shooter rolls a 7 before your chosen number.
Again, the payouts vary; a 6 or 8 pays 4:5, a 5 or 9 pays 5:8, and 4 or 10 pays 5:11.
5. Buy and Lay Bets
Buy bets are like place bets; you bet on a specific number to roll before a 7. The only difference, however, is that you have to pay a 5% commission, which you pay when you place the stake or when you win.
They're also like odds bets in terms of payouts, which means the payout is 6:5 if the shooter rolls a 6 or 8, 3:2 for 5 or 9, and 2:1 for 4 or 10.
Lay bets are like the place to lose bets with payouts like the payouts on the don't pass odds bets. A 6 or 8 pays 5:6, 5 or 9 pays 2:3, and 4 or 10 pays 1:2.
6. Field Bets
Field bets are also popular because they're always settled on the next roll; you place the bet before that.
If you look at the table, the field contains the numbers 2, 3, 4, 9, 10, 11, and 12; if the result of the next throw is any of these numbers, you win. But you lose if the roll is 5, 6, 7, and 8.
The payout is 1:1 on all of these numbers except 2 and 12, which have higher payouts. Some casinos pay 2:1 on both, while others pay 3:1 on one and then 2:1 on the other.
Don't forget to collect any winnings because if you don't, it means you're letting it ride, which means putting your initial wager plus your winnings on the line.
7. Other Bets
The big 6 or 8 bets are pretty straightforward; you're betting that a 6 or 8 comes out before a 7. Payout is 1:1; it's simple enough to attract a lot of people but it has a house edge of 9.09%, so you may not want to play this all the time and for an extended period.
You may also bet on double numbers, which amounts to a hard number like 4, 6, 8, or 10. If your throw gives you either of the 2 + 2, 3 + 3, 4 + 4, and 5 + 5 dice combinations, this means you rolled it the 'hard way.'
The payout depends on which hard number you bet on; a hard 6 or 8 pays 9:1 and a hard 4 and 10 pays 7:1.
Try Craps the Next Time You're in the Casino
Our Craps for dummies guide should get you ready for the game next time you visit the casino. It's pretty simple once you get the hang of it.
You should be aware of the superstitions of Craps players, though. Be respectful, don't yell the word 'seven,' don't mind the lady throwing a penny under the table, and so on.
Best Way To Win Playing Craps
After learning how to play Craps, be sure to check out our casino etiquette guide next.